32 years in AAA game production · Call of Duty: Black Ops · PlayStation

Hand-crafted by CJ Connoy.

Founder, game developer, and production advisor. Thirty-two years in AAA production and creative leadership — now building games and sports applications, and helping publishers and studios move their projects forward.

CJ Connoy smiling at LFG Con 2026, wearing his Special Guest badge in front of the con's illustrated tabletop backdrop

The biggest rooms in games taught me one thing: finished is a craft.

Over a decade at Treyarch on Call of Duty: Black Ops 1–4. Sports titles at Sony PlayStation — NFL, NCAA, NBA, MLB — where the ship date arrives every season whether you're ready or not. At Deviation Games, a PlayStation-backed studio, I hired and managed a 60-person hybrid team as Founding Producer, organizing it from scratch into full production. I later served as Founding Senior Lead, Design at SIE’s Dark Outlaw Games, leading prototype development for a new AAA IP.

How I work

I don't just produce — I design and build.

At Dark Outlaw I started the co-op prototype that became the foundation of the studio's main AAA IP. That's the pattern I trust: the senior person hands-on, interpreting and building until the thing is real. One Day Games runs the same way — I direct finished work into existence, start to ship. The studio got its name the day I designed, built, and shipped a finished game in a single day.

Through One Day Games Advisory, I also offer studio assessments, milestone advisory, and hands-on production leadership. I talk with people, play the build, and help organize the work around the next milestone.

When you work with One Day Games, you work with me — directly, on your game, start to ship. No account team, no hand-off. The person who built What's Under Your Bed? and Trash Dice is the person building yours.

What I've shipped

Two studios have trusted me with their games.

Lethal Chicken Games handed me their monsters; Big Discoveries handed me Trash Dice. Both became faithful digital companions — a love letter, not a copy. I reinterpret, I don't reinvent.

Digital companion · Lethal Chicken Games
What's Under Your Bed?

Alex Mackey and Mike Szalajko's tabletop horror game, reinterpreted for a phone in a dark room — match your Monster Cards against the clock before the thing under the bed comes out for you.

Play it →
What's Under Your Bed? digital companion: TIME'S UP — the sneaker monster attacks Digital companion · Lethal Chicken Games
Digital companion · Big Discoveries
Trash Dice

The push-your-luck dice game by Big Discoveries, now an instant-play companion you can hand anyone in a group chat. Roll to win, dodge the bin, and unlock new dice as the round wins stack up — their game's whole junkyard attitude, faithful in a new medium.

Play it →
Trash Dice digital companion gameplay: YOU ARE ROLLING — a giant die tumbling over the dice tray and branded trash can Digital companion · Big Discoveries

Your game stays yours.

I build the companion — you keep the IP, and it sends players back to your table.

Have a tabletop game? Let's talk.

Tell me about it — you'll be talking straight to the developer.